K-Style Moves Guide:
Written by: Cloudsvii



Butterfly(bf): Jump-Dash-Slash-Block
Double Butterfly(dbf): Jump-Slash-Block-Dash-Slash-Block
Dan Step: Jump-Slash-Block-Slash-Block
Note: Used for turtles.
Triple Butterfly(tbf): Jump-Slash-Block-Slash-Block-Slash-Block
Note: The timing on this is precise and if not done correctly will just make you block three times.

Slash Shot(ss): Jump-Dash-Slash(hold)-Switch-(shoot)
Note: By holding slash it should shoot on its own for you.
Slash Shot (2)(ss (2)): Jump-Slash(hold)-Switch-Shoot-Dash
Half Step(hs): Jump-Dash-Slash(hold)-Switch-Dash-(shoot)
Half Half Step(hhs): Jump-Dash-Slash(hold)-Switch-Jump-Dash-(shoot)
Reload Slash Shot(rss): Jump-Dash-Slash(hold)-Switch-(shoot)-Reload
Reload Half Step(rhs): Jump-Dash-Slash(hold)-Switch-Dash-(shoot)-Reload
Reload Half Half Step(rhhs): Jump-Dash-Slash(hold)-Switch-Jump-Dash-(shoot)-Reload
Quick Shot(qs): Shoot-Switch-Shoot
Reload shot(rs): Shoot-Reload-Switch-Shoot
Forbiddon Step(fbs): Jump-Slash(hold)-Switch-(shoot)-Reload-Switch(to sword)-Dash-Slash(hold)-Switch-Dash-(shoot)
Wind Step: Jump-Dash-Slash-Switch to Gun-Switch to Sword-Jump-Dash-Slash-Switch to gun-Jump(optional)-Dash

Light Step: Jump-Slash-Dash
Silent Step: Jump-Slash-Switch-Dash
Flash Step: Jump-Dash-Slash-Switch
Multi Wall Run(mwr): Double Tap space on a wall at about a 45 degree angle.

Insta Fall: Flip-Block-Jump-Slash-Block
Insta Juggle: Flip-Block-Jump-Slash-Block-Slash-Block-Jump-(Move forward a little)-Slash-Block-Slash-Block-Etc.
Insta Kill: Flip-Block-Jump-Slash-Switch-Shoot-Reload-Shoot
Insta Kill (2): Flip-Block-Jump-Slash-Block-Slash-Block-Jump-Slash-Switch-Shoot-Reload-Shoot
Note: There are many variations to insta kill. Those two are for double shotguns.
Insta Kill (With Spray): Flip-Aim under the opponent and hold shoot down.
Note: This only works when they don't safe fall.




K-Style Applications Guide:
Written by: Kione



Table of Contents
1.1 - Guide Explanation
2.1 - What you need to know
3.1 - Applications
3.1.1 - Introduction
3.1.2 - Aiming
3.1.3 - Leading
3.1.4 - Moving
4.1 - Strategy
4.1.1 - Moves and Combos
4.1.2 - Reloading and Gun Techniques
5.1 - Swords and Massives
5.1.1 - Sword Moves and Combos
5.1.2 - Massive Techniques
6.1 - Conclusion

Guide Explanation
This is a basic K-Style applications guide. This guide was deisgned to show people some basic to moderately advanced moves, strategies, etc, and how to use them. This guide will help you learn how to use some of those techniques you've taken hours to learn and master.

What you need to know
There are a few key moves you should know before trying these combos and strategies;
- Slash Shot
- Half Step
- Flash Step
- Advanced Wall Climbing
- Swap Shot/Reload Shot

Applications

Introduction
This part of the guide is to teach you how to string together moves to create an effective style of your own, using different moves and techniques to put yourself on top.

Aiming
Aiming is often one of the most difficult things to get down in GunZ. However there are some custom crosshairs that you can use to greatly improve your aiming ability, and make all those shots count. GunZFactor has a whole section dedicated to custom crosshairs, which can be found here.

Leading
Leading is somewhat complicated, but essential to a good GunZ player. Leading is shooting where a player is predicted to move, because of their ping. Even pings as low as 40-50 require you to lead shot to hit correctly. From a 40-50 ping, where you'll need to shoot 1/2 a body in front of the person, to a 150-200 ping where you'll need to often times shoot 2-3 bodies in front of the person, is it essential. There is no trick to leading, the only way to become good at leading is practice.

Moving
Moving is, without a doubt, THE most important thing on GunZ. The best way to not get hit, of course, is to MOVE! Now moving up is simple, you just have to advanced wall climb up the wall, to get out of range, which can also be used in a combo to do damage to the opponent. Or you can run away, using flash step across the wall, which can be useful for running to reload or med. The faster you can manuever, the more damage you can do, if you move faster enough, you can find yourself at your opponents back often, landing big damage with your weapons.

Strategy
Ah Strategy, the foundation of being a successful GunZ player is nothing other than having a solid fighting strategy, these strategies may alter for different situations, such as 2v1, Deathmatches, Quest, etc, but are ALWAYS important.

Moves and Combos
Some important moves you need are listed above, but the most effective ways to use them are up to you. I can't tell you the perfect move combinations to always win, because that is just not possible, however, some good combinations, of course, are instafalls, instafall juggles, and instakills. By combining instafall with slash combinations, slash shot, reload shot, or even grenades can result in a very successful and damaging blow to the opponents HP and AP. Another combination is that of swords, a combination of slashes, blocks, cancels, and flips, can always be deadly. If you can land a key block, and then a massive, you will gain a huge advantage in a fight.

Reloading and Gun Techniques
Effective reloading is something that needs to be practiced and repeated in order to optimize your chances of winning a fight. As you may know, reloading in the open is a HORRIBLE idea, but sometimes inevitable. One key thing to reloading, is to NEVER stop moving, this makes you an easy target, and increases the possible damage that can be done to you. It's a good idea to always keep 1 bullet in each gun while reloading, just in case your opponent decides to charge you, in which can you can retaliate, and in some cases, deal a good bit of damage, and in others, scare them off long enough to reload fully.

Swords and Massives
Melee is the base of any style you will use, considering the fact that if you can't defend yourself up close, your opponent can easily eat you alive, every round you fight them. Also, if you get well timed massives down, you can deal loads of damage to the opposing player.

Sword Moves and Combos
Of course sword moves include things everyone knows, butterfly, double butterly, turtle, etc. But this is NOT all you need to know about the moves. You need to know when to switch back and forth between the 3 key manuevers, listed at the beginning. Getting your timing down will allow you to do maximum damage to your opponent, while taking the least in return. For example, if you see someone turtling, and you run up and butterfly, chances are that you will get caught. However, with a proper Double Butterfly, you can avoid their massive, and land a hit on them, in one move. Also, good timed turtles can leave your opponent in a rough position, with you having a massive, and them recoiling.

Massive Techniques
Skybreak, skyblock, ground block, ground break, 180 massive, 45 degree massive, these are just some of the different and unique massives/blocks that you can learn. Mastering these massives and blocks, along with quick reaction times, and the knowledge of when to use each seperate move, will put you a step above your opponent, and give you the edge. Each move has it's pair, Ground break vs. Ground block, Skybreak vs. Skyblock, 180 Massive vs. Normal block. These will all come in handy, when the time comes to use these in battle, and get the edge on your opponent. A proper massive with leave you opponent wish heavy damage, from whatever you can sneak in, from shots from your gun, to an instafall combo, to each his own.

Conclusion
I hope this tutorial was helpful to you, and don't forget that not everything can be done in one try, things take practice. Every pro you see doing these techniques and strategies has put hours of time behind them to strengthen them, so don't be discouraged if you can't do these on the first try, just keep trying, and you'll get the down eventually. This Guide was written by Kione, for the Swords of Villanousity clan, if you're looking for a clan, why not petition to SoV today? Just take a look at our forums, the link is on the left-hand side of your screen. Thanks for reading!